I am a passionate gameplay and tools programmer and a soon to be graduate of Vancouver Film School's Game Design program. I am from a small town called Gimli in Manitoba where I spent most of my life. It was also there that I discovered my passion for gaming and programming.
Before coming to VFS, I had spent five years as an Automotive Technician at a dealership in my town. There I learned many things about vehicles, problem solving and teamwork. I even attended Red River College for training through the Manitoba Apprenticeship program. After five years, and with the help of a couple of programming books, I found my way to VFS where my true passion was exposed.
Throughout my year at VFS, I learned a variety of things revolving around game design. What I was most excited about though was the fact that I got to learn programming for games. Starting with “Hello World!” using C#, to learning ActionScript 3.0 for a Flash game, and finishing off the year with a Unity project. My role on the Unity project, which was a game called ‘Rails of Fury’, was the camera and gameplay programmer. After this year my love for programming has never been bigger!
Today, tomorrow and the next day I will always be a gameplay programmer as I love to program every day! Learning new programming languages and improving my current programming skills has become a hobby for me. Tool development is another one of my interests and has had me messing around with Unity’s editor to create some interesting things for use within the editor. I hope to one day fit in with an excellent development team at an amazing game studio where I can help create amazing gameplay experiences for the player.
Thanks for reading and learning a bit about me!